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Step 22 |
Move, rotate and scale the sphere to position and match it properly to the lamp holder. |
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| Figure 22. Click here to view larger image. |
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Step 23 |
While the NURBS Sphere is still selected, right-click and go to Isoparm level. Select the middle Isoparm and choose
“Surfaces” Menu-set (‘F4’ is the shortcut) > Edit NURBS > Detach Surfaces. Select the detached inner hemisphere surface and delete it. |
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| Figure 23. Click here to view larger image. |
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Step 24 |
Now select the existing front hemisphere. Adjust its scale to match it more with the holder shape like below. This is
our front-glass of the table lamp. We will not make the actual geometry for the bulb, because it will not be visible from outside. We will just set a light
there later on. |
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| Figure 24. Click here to view larger image. |
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