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Autodesk Maya Tutorials |
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Welcome to CG Online Tutorials |
Welcome to CG Online Tutorials -
In this part of the tutorial let us learn how to improve the scene that we created in the earlier part of the tutorial. Then let us go over to UV mapping of the
object and create shading and texturing using Mental RAY. |
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Tea cup modeling and rendering with Mental RAY using Autodesk Maya - Part two |
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Written by Vojislav Pavkov
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Saturday, 22 December 2007
Category Autodesk Maya - Modeling, Texturing, UV and Rendering.
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In this part of the tutorial we shall make some additional modeling to improve the scene, after that we’ll go over UV
mapping of the objects, shading and texturing. So let’s start with modeling. I have decided to put a tea bag in our tea cup, put some sweet with walnuts,
and tea fluid in our cup. |
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Step 1 |
So let’s start. First let’s make some tea. As we did in the first part of the tutorial we will use revolve and CV curve
for this. Go to front view and draw the curve inside of cup as shown below. |
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| Figure 1. |
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Step 2 |
Go to "Surfaces" menu and select "Revolve" tool. |
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| Figure 2. |
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Step 3 |
Now change the settings in the "Revolve Options" dialog box as shown in the below image. |
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| Figure 3. |
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