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Welcome to CG Online Tutorials
Welcome to CG Online Tutorials - In this part of the tutorial let us learn how to improve the scene that we created in the earlier part of the tutorial. Then let us go over to UV mapping of the object and create shading and texturing using Mental RAY.
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Step 25
Now use same steps to create tea bag object and make uv map for it. You need to practice this part and repeat couple of times if needed to make it right. This is what I got after texturing and placing objects on right place in scene. You should get something like that using what we learned so far.
 
Figure 25.
 
Step 26
Now let’s make uv map for the teacup. To do this, from the same menu as we did in the earlier step select CYLINDRICAL MAP as the cup is a round shaped object. Select the cup and then select all polygons that are on outer side of the cup and 2 rows of top inner part.
 
Figure 26.
 
Step 27
As we want different texture for inner and outer part. With this selection use Cylindrical map. You will get something something similar to the image shown below. Now we need to take this uv map and place it in the gray square in UV editor as shown below. Now leave some free space on left side, we will place inner side in that part.
 
Figure 27.
 
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