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Welcome to CG Online Tutorials
Welcome to CG Online Tutorials - In this part of the tutorial let us learn how to improve the scene that we created in the earlier part of the tutorial. Then let us go over to UV mapping of the object and create shading and texturing using Mental RAY.
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Step 19
Now go back to front view and apply UV map to this object. Now from hypershade assign shader you used for plane to this label object as shown in the below image.
 
Figure 19.
 
Step 20
Texture is not placed properly on the object as it does not have uv map. So let’s fix this. Select object you want to apply uv map, go to "Create UVs" menu and select "Planar Mapping" as shown below.
 
Figure 20.
 
Step 21
Use next options in new window you get for uv map and select the parameters as shown in the below image.
 
Figure 21.
 
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