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Welcome to CG Online Tutorials
Welcome to CG Online Tutorials - In this part of the tutorial let us learn how to improve the scene that we created in the earlier part of the tutorial. Then let us go over to UV mapping of the object and create shading and texturing using Mental RAY.
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Step 41
Make another blinn shader for plate object and do as explained in the earlier step. Import the plate texture and assign that shader to it. The resultant object would be as shown below. I hope it looks nice and all has come together nicely.
 
Figure 41.
 
Step 42
Let us follow the same procedure to apply texture to the sugar jar. Use cylindrical mapping and create uv map. Then export that uv and make your texture in photoshop.
 
Figure 42.
 
Step 43
As you can see. I did not tweak with uv map. I just used cylindrical and left it as it is, than made the texture in photoShop using the flower texture and drawing simple lines and colors. This is how the sugar jar looks in the end.
 
Figure 43.
 
Step 44
You can draw what ever you like and try to be creative. Now lets tweak with rest of objects on this scene. I have created duplicates of the plate object and moved them away, shortcut for copy is CTRL + D. after you copy your object use move tool to place it somewhere you like. You can see the below image how I have placed the object.
 
Figure 44.
 
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