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Welcome to CG Online Tutorials
Welcome to CG Online Tutorials - In this part of the tutorial let us learn how to improve the scene that we created in the earlier part of the tutorial. Then let us go over to UV mapping of the object and create shading and texturing using Mental RAY.
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  Autodesk Maya Tutorials

Tea cup modeling and rendering with Mental RAY using Autodesk Maya - Part three  

 
Written by Vojislav Pavkov  
Saturday, 22 December 2007
Category Autodesk Maya - Modeling and Rendering.  
 
In this part we will finish this project. We will make all shaders and set render settings in mental ray. So lets start. First we will setup render settings so that we have good starting base for our scene. We will use HDRI image for environment and lightning of this scene.
 
Step 1
Go to render settings for mental ray. Change renderer to mental ray, and resolution to 400x300 so it’s smaller and we don’t lose too much time on renders as shown below.
 
Figure 1.
 
Step 2
If the mental ray is not in list of renderers, that means that it is not loaded in plugins, so you need to load mental Ray manually.
 
Figure 2.
 
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