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Amazon.com
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Maya Websites |
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Autodesk Maya Tutorials |
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Welcome to CG Online Tutorials |
Welcome to CG Online Tutorials -
In this part of the tutorial let us learn how to improve the scene that we created in the earlier part of the tutorial. Then let us go over to UV mapping of the
object and create shading and texturing using Mental RAY. |
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Tea cup modeling and rendering with Mental RAY using Autodesk Maya - Part three |
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Written by Vojislav Pavkov
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Saturday, 22 December 2007
Category Autodesk Maya - Modeling and Rendering.
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In this part we will finish this project. We will make all shaders and set render settings in mental ray. So lets
start. First we will setup render settings so that we have good starting base for our scene. We will use HDRI image for environment and lightning of this
scene. |
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Step 1 |
Go to render settings for mental ray. Change renderer to mental ray, and resolution to 400x300 so it’s smaller and we
don’t lose too much time on renders as shown below. |
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| Figure 1. |
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Step 2 |
If the mental ray is not in list of renderers, that means that it is not loaded in plugins, so you need to load mental
Ray manually. |
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| Figure 2. |
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