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Amazon.com
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Maya Websites |
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Autodesk Maya Tutorials |
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Welcome to CG Online Tutorials |
Welcome to CG Online Tutorials -
Learn how to make eyelid rig with driven keys and expressions using Autodesk Maya. |
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Step 25 |
Let us use This texture for our model. Let us make one more shader : surface shader and assign that shader to blocker
object. |
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| Figure 29. |
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Step 26 |
Now make one more blinn shader for eye object. Make color white, eccentricity 0.1, relectivity 0.2, specular rolloff
0.84. For transparency and make Ramp texture and make it U ramp. Make the lower part black and the upper one white. That will make back part of eyeball
opaque and front part transparent and make our iris visible. Use ipr render to make right adjustments to ramp which would look similar to the image shown
below. |
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| Figure 30. |
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Step 27 |
Now lets add some lights and reflecting objects. Create one directional light with raytrace shadows. And create simple
planes for bottom, back and side, similar to walls so that eye can reflect. Switch to mental ray and turn on Final Gathering option. Now make a test render,
and the image would similar to the one shown below. |
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| Figure 31. |
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Step 28 |
I hope the eyeball image some what perfect. But we still need to make some changes and before that lets analyse what we
created and what needs to be fixed. |
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| Figure 32. |
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Next Page
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