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Welcome to CG Online Tutorials - Learn how to create a Kempston Pro Joystick using Autodesk Maya in this tutorial.
 
 

  Autodesk Maya Tutorials

Modeling Kempston Pro Joystick  

 
Written by Vojislav Pavkov  
Monday, 24 December 2007
Category Autodesk Maya - Modeling  
 
In this tutorial you will learn how to model kempston pro joystick using polygons and NURBS. For a Reference image you can search in Google Images.
 
Step 1
Let us start by creating a polygon box 9 units wide, 1 unit high, and 8 units deep with 2 height subdivisions and select top and bottom face and scale it until you get result similar the one shown in figure 1.
 
Figure 1.  Click here to view larger image.
 
Step 2
Select edges highlighted on picture and then polygon>edit mesh/bevel. In bevel options set segments to 8 as shown in figure 2.
 
Figure 2.  Click here to view larger image.
 
Step 3
Select edges highlighted on picture and delete them as shown below.
 
Figure 3.  Click here to view larger image.
 
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