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Welcome to CG Online Tutorials |
Welcome to CG Online Tutorials -
Learn how to create a Kempston Pro Joystick using Autodesk Maya in this tutorial. |
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Modeling Kempston Pro Joystick |
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Written by Vojislav Pavkov
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Monday, 24 December 2007
Category Autodesk Maya - Modeling
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In this tutorial you will learn how to model kempston pro joystick using polygons and NURBS. For a Reference image you
can search in Google Images. |
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Step 1 |
Let us start by creating a polygon box 9 units wide, 1 unit high, and 8 units deep with 2 height subdivisions and select
top and bottom face and scale it until you get result similar the one shown in figure 1. |
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| Figure 1. Click here to view larger image. |
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Step 2 |
Select edges highlighted on picture and then polygon>edit mesh/bevel. In bevel options set segments to 8 as shown in
figure 2. |
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| Figure 2. Click here to view larger image. |
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Step 3 |
Select edges highlighted on picture and delete them as shown below. |
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| Figure 3. Click here to view larger image. |
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