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Welcome to CG Online Tutorials
Welcome to CG Online Tutorials - Learn how to create a Kempston Pro Joystick using Autodesk Maya in this tutorial.
 
 

  Autodesk Maya Tutorials
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Step 19
Now we are have finished with modeling part in this tutorial. Now lets now make a basic render setup and shaders. We will use simple bllin shader and Final Gathering render with mental ray. Open HyperShade window which is in rendering editors pallete as shown in figure 19.
 
Figure 19.
 
Step 20
First lets make one BLINN shader that is basic shader with specular and reflection by default and in properties and in diffuse color choose red color as shown in figure 20.
 
Figure 20.
 
Step 21
Than select object that need to have that material like stick ind buttons and assign that shader by RMB click on that blinn shader and choose option and assign material to selection. Then make one more blinn shader and put almost black color for diffuse and assign to the rest of the object i.e., for base of model and cable. The resultant model would be similar to the one shown in figure 21.
 
Figure 21.
 
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