3ds Max Websites |
|
|
|
 |
 |
 |
 |
3ds Max Tutorials |
|
|
Welcome to CG Online Tutorials |
Welcome to CG Online Tutorials -
In this part of tutorial we would be learning how to unwrap a torso and foot of a male character. |
|
|
Male Character Modeling - Unwrapping Torso and Foot |
|
| |
Written by zelal
|
|
Wednesday, 1 February 2012
Category Autodesk 3ds Max - Character Modeling, UVW, Materials, etc.,
|
| |
Welcome to the next part of tutorial on UVWs unwrapping, as we have already finished unwrapping face, ear, arm and palm area now lets start unwrapping
torso area. As there are many ways in modeling in the same way there are as many techniques in unwrapping 3D mesh according to our requirement and
convenience. In this case we can either use Cylindrical mapping technique or we can use Planar mapping method, as I feel Planar
mapping technique is more easy to work with and also I feel more comfortable working with Planar mapping technique, so let us use the same and get
started.
|
| |
Step One |
Now let us first convert the male character object into Editable Poly and then let us use Unwrap UVW modifier and then let us start
selecting the front faces of torso as shown below.
|
| |
|
| Figure 1. Click here to view larger image. |
| |
Step Two |
Let us select only the front part of the torso and make sure that nothing else is selected as shown below.
|
| |
|
| Figure 2. Click here to view larger image. |
| |
Step Three |
Now let us apply Planar mapping to the selected face and then Align it to Y axis as shown below
|
| |
|
| Figure 3. Click here to view larger image. |
| |
Next Page
|
|
|
|
| |
|
|
|
|
|
 |
 |
 |
|