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Welcome to CG Online Tutorials |
Welcome to CG Online Tutorials -
This is page two of the tutorial unwrapping face, ear, arm and palm of a male character. |
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Step Four |
Now let us select all the polygonal faces of the head part as shown below. Remember not to select the ear part, as we would be doing it later, as shown below.
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| Figure 4. Click here to view larger image. |
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Step Five |
Now let us scroll down a little bit in the rollouts under ‘Modifier Stack’ and when ‘Map Parameters’ rollout appear let us click on ‘Planar’
button to apply Planar mapping to the selected faces and let us click on ‘Align Y’ to align the align the gizmo to the ‘Y’ axis of the selected
object’s local coordinate system as shown below.
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| Figure 5. Click here to view larger image. |
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Step Six |
Now let us click ‘Planar’ once again to exit and then let us click on ‘Edit’ option which displays the ‘Edit UVWs’ dialog.
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| Figure 6. Click here to view larger image. |
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Next Page
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