Now lets start working. Startup 3ds Max, go to the left view port and change it right view and then go to the top menu
View > Viewport Background
and click on it or just hit
Alt+B. Once
Viewport Background window pops up, select
Match Bitmap under
Aspect Ratio and to
the right check both
Display Background and
Lock Zoom/Pan so that when you zoom and pan in view, the image will zoom and pan with the view.
Now click on
Files and load the reference image for torso {
I have got the reference image from
The-Blueprints.com and if find any other better image you can use the same, and here is the link from where you can download the reference image:
male.jpg}. The image is now mapped onto the background. If the file shows up but nothing happens onscreen, then hold
down the
Alt+Shift+Ctrl buttons and hit B to update the background image.