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3ds Max 9 Bible
3ds Max 9 Bible
Author: Kelly L. Murdock; Buy New: $31.49 

Rendering with mental ray & 3ds Max
Rendering with mental ray & 3ds Max
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Realistic Architectural Visualization with 3ds Max and...
Realistic Architectural Visualization with 3ds Max and...
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Modeling a Character in 3DS Max, 2nd Edition
Modeling a Character in 3DS Max, 2nd Edition
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3ds Max 9 Essentials
3ds Max 9 Essentials
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Introducing 3ds Max 9
Introducing 3ds Max 9
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Essential CG Lighting Techniques with 3ds Max
Essential CG Lighting Techniques with 3ds Max
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3ds max Tutorials   

Welcome to CG Online Tutorials
Welcome to CG Online Tutorials - In this tutorial let us learn how to create a human hand using a reference image in 3ds max.
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Step 12
Now let us select the lower vertex of the finger and push them upside and give it a hexagonal shape and when you apply Turbosmooth or you switch it on you’ll get a smoother version. You can as well model a finger using a cylinder. Now let us add one more segment right in the middle of the finger as shown below.
 
Figure 12.  Click here to view larger image.
 
Step 13
Let us scale it out a bit and when we turn on the Turbosmooth option it would look as shown in the below image.
 
Figure 13.  Click here to view larger image.
 
Step 14
Now let us select the corner Polygon face of the finger and delete them as shown in the below image.
 
Figure 14.  Click here to view larger image.
 
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