Your Ad Here
Affiliates

Amazon.com


3ds max Books

3ds Max 9 Bible
3ds Max 9 Bible
Author: Kelly L. Murdock; Buy New: $31.49 

Rendering with mental ray & 3ds Max
Rendering with mental ray & 3ds Max
Author: Joep van der Steen; Buy New: $34.62 

Realistic Architectural Visualization with 3ds Max and...
Realistic Architectural Visualization with 3ds Max and...
Author: Roger Cusson, Jamie Cardoso; Buy New: $45.10 

Modeling a Character in 3DS Max, 2nd Edition
Modeling a Character in 3DS Max, 2nd Edition
Author: Paul Steed; Buy New: $29.67 

3ds Max 9 Essentials
3ds Max 9 Essentials
Author: Autodesk; Buy New: $32.97 

Introducing 3ds Max 9
Introducing 3ds Max 9
Author: Dariush Derakhshani, Randi L. Munn, ...; Buy New: $23.09 

Essential CG Lighting Techniques with 3ds Max
Essential CG Lighting Techniques with 3ds Max
Author: Darren Brooker; Buy New: $32.97 

3ds max Websites

Tutorialized.com 



3ds max Tutorials   

Welcome to CG Online Tutorials
Welcome to CG Online Tutorials - In this tutorial let us learn how to create a human hand using a reference image in 3ds max.
Google
 

  3ds max Tutorials
Previous Page
 
Step 36
Try to create objects smoother and hexagonal type as when you apply turbosmooth it will get rounder. Now let us add one more segment and select the edge and then ring it and click “Connect” as shown below.
 
Figure 36.  Click here to view larger image.
 
Step 37
Now let us select polygon faces and move them down such that it matches with the side reference image. So far we have been working from the top view and perspective view now let us use back viewport.
 
Figure 37.  Click here to view larger image.
 
Step 38
Now let us extrude the polygon face it one more time and match it with the reference image as shown below.
 
Figure 38.  Click here to view larger image.
 
Next Page

 
Advertisement



Advertisement



Copyright © CG Online Tutorials
A Division of Gurijala and Company, 2007
Home - Tips and Tricks - Resources - Links - Contact - Site Map - Privacy Policy - Email Webmaster