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3ds Max 9 Bible
3ds Max 9 Bible
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Rendering with mental ray & 3ds Max
Rendering with mental ray & 3ds Max
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Realistic Architectural Visualization with 3ds Max and...
Realistic Architectural Visualization with 3ds Max and...
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Modeling a Character in 3DS Max, 2nd Edition
Modeling a Character in 3DS Max, 2nd Edition
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3ds Max 9 Essentials
3ds Max 9 Essentials
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Introducing 3ds Max 9
Introducing 3ds Max 9
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Essential CG Lighting Techniques with 3ds Max
Essential CG Lighting Techniques with 3ds Max
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3ds Max Tutorials   

Welcome to CG Online Tutorials
Welcome to CG Online Tutorials - In this tutorial let us learn how to create a human ear using reference image in 3ds max.
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Step 22
Select the vertex and drop it on the other side of vertex with which you want to weld. To execute the command simply press ‘W’ or right click using your mouse. Add one segment right in the middle part of toe. The resultant image would be as shown below.
 
Figure 22.  Click here to view larger image.
 
Step 23
Now apply turbosmooth and then match with the reference image in the front view and the resultant image would be as shown below. If you are not getting it right, do not worry as you may need to do lot os tweaking with the model and I am confident that you will certainly finish better than what I achieved.
 
Figure 23.  Click here to view larger image.
 
Step 24
Do not forget to save regularly so that you may not be loosing the data due to unavoidable circumstances like power failure of system going blank and not responding. Now let us start modeling the ‘NEXT TOE’ using a box. Enter the values of Length and width segment 2-2 as shown below.
 
Figure 24.  Click here to view larger image.
 
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