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Welcome to CG Online Tutorials
Welcome to CG Online Tutorials - In this tutorial let us learn how to create a human face using a reference image in 3ds max.
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  3ds Max Tutorials
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Here is the list of shortcut keys that we are going to be using extensively in this tutorial:
 
Front – Press F key.
Left – Press L key.
Right – Press R key.
Back – Press K key.
Bottom – Press B key.
Top – Press T key.
Perspective – Press P key.
Camera (If camera is present) – Press C key.
Toggle between Wireframe/Smooth and highlights Display – Press F3 key.
Toggle between Show/Hide Edged Faces Display – Press F4 key.
Toggle between Adaptive Degradation – Press O key.
Turn Off/On Selection Brackets – Press J key.
Turn Off/On Grid – Press G key.
Toggle Material/Map editor – Press M key.
Add/Remove Selection – Press Ctrl Key mouse click on an object/edge/Poly/Vertex/Element to add it to an existing selection. Clicking on already selected one will remove the selection.
Add Region Selection – Press Ctrl + Alt key and mouse-drag a marquee selection around a group of object/edge/Poly/Vertex/Element to add them to an existing selection.
Remove Region Selection – Press Ctrl + Alt key and mouse-drag a marquee selection around a group of object/edge/Poly/Vertex/Element to remove them to an existing selection.
Select Invert – Press Ctrl + I key.
 
Ok now as you have taken note of the shortcut keys that are used extensively let us start our exercise now. Go through the step by step tutorial and give your modeling a time. You won’t become a modeling champ in just one day. As good things always takes time. So let’s get started.
 
Here we are going to use a different technique of placing your reference images. You must know at least basic knowledge of Photoshop so that you can adjust your blueprints properly. I’ve two images, one is the front view and another is the side view. And the resolution of the front image is 721 X 900 while the resolution of the side view image is 720 X 900. We sometimes face problems in the Alt + B (shortcut used for Viewport Background) process of putting your reference images in your background. Sometimes you won’t get your image on grid exactly where you want it to be. Here let us use different technique and just check whether it is ok and start placing the images.
 
Step 1
Let us go to the front view and create a plane with Length 900 and Width 721 and then let us simply drag and drop the reference image (FRONT) on the plane and the image would be placed on the plane as shown below.
 
Figure 1.  Click here to view larger image.
 
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