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3ds Max 9 Bible
3ds Max 9 Bible
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Rendering with mental ray & 3ds Max
Rendering with mental ray & 3ds Max
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Realistic Architectural Visualization with 3ds Max and...
Realistic Architectural Visualization with 3ds Max and...
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Modeling a Character in 3DS Max, 2nd Edition
Modeling a Character in 3DS Max, 2nd Edition
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3ds Max 9 Essentials
3ds Max 9 Essentials
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Introducing 3ds Max 9
Introducing 3ds Max 9
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Essential CG Lighting Techniques with 3ds Max
Essential CG Lighting Techniques with 3ds Max
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3ds max Tutorials   

Welcome to CG Online Tutorials
Welcome to CG Online Tutorials - In this tutorial let us learn how to create a human face using a reference image in 3ds max.
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Step 56
Now once again select the edges and shift drag to extrude them out as shown below. Do not forget to save the file regularly.
 
Figure 56.  Click here to view larger image.
 
Step 57
Now let us extrude out the edges which will define the cheek area as shown below.
 
Figure 57.  Click here to view larger image.
 
Step 58
As I have said earlier, once you start modeling it takes lots of time and patience to achieve the desire result. Keep tweaking with the model till feel it is ok and fine. Extrude one more time. Our flow is moving back and it will attach with head as shown below.
 
Figure 58.  Click here to view larger image.
 
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