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3ds Max 9 Bible
3ds Max 9 Bible
Author: Kelly L. Murdock; Buy New: $31.49 

Rendering with mental ray & 3ds Max
Rendering with mental ray & 3ds Max
Author: Joep van der Steen; Buy New: $34.62 

Realistic Architectural Visualization with 3ds Max and...
Realistic Architectural Visualization with 3ds Max and...
Author: Roger Cusson, Jamie Cardoso; Buy New: $45.10 

Modeling a Character in 3DS Max, 2nd Edition
Modeling a Character in 3DS Max, 2nd Edition
Author: Paul Steed; Buy New: $29.67 

3ds Max 9 Essentials
3ds Max 9 Essentials
Author: Autodesk; Buy New: $32.97 

Introducing 3ds Max 9
Introducing 3ds Max 9
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Essential CG Lighting Techniques with 3ds Max
Essential CG Lighting Techniques with 3ds Max
Author: Darren Brooker; Buy New: $32.97 

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3ds max Tutorials   

Welcome to CG Online Tutorials
Welcome to CG Online Tutorials - In this tutorial let us learn how to create a human face using a reference image in 3ds max.
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  3ds max Tutorials
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Step 38
Now let us select the border of eye socket object and shift drag to back where the eye balls are supposed to be situated as shown below.
 
Figure 38.  Click here to view larger image.
 
Step 39
Now let us bridge the cheek edge and eye border edge as shown below.
 
Figure 39.  Click here to view larger image.
 
Step 40
Let us do the same thing with it’s neighboring edges also. When finished let us turn on the turbosmooth option to see how the face looks so far, it seems quite good and close to what I expected. See the below image.
 
Figure 40.  Click here to view larger image.
 
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