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The Magic of Houdini

Author: Will Cunningham; Buy New: $33.12 

Houdini On the Spot: Time-Saving Tips and Shortcuts from the Pros

Author: Craig Zerouni; Buy New: $28.94 

3D Art Essentials: The Fundamentals of 3D Modeling, Texturing, and Animation

Author: Ami Chopine; Buy New: $24.20  

Gardner's Guide to Internships at Multimedia and Animation Studios

Author: Garth Gardner; Buy New: $29.95 

Visual Effects in A Digital World: A Comprehensive Glossary of over 7000 Visual Effects Terms

Author: Karen E. Goulekas; Buy New: $46.37  

Essential Computer Animation fast: How to Understand the Techniques and Potential of Computer Animation

Author: John Vince; Buy New: $43.76 

The Complete Animation Course: The Principles, Practice and Techniques of Successful Animation

Author: Chris Patmore; Buy New: $9.90 

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Houdini Resources    

Welcome to CG Online Tutorials
Welcome to CG Online Tutorials - This is Houdini tutorial index web page and you can find useful Houdini tips and tutorials linked from other web sites. Please note that we would be constantly updating this page by adding quality links. If you want to suggest a tutorial please do contact us, you can find our email address at the bottom of the web page.
 
 

Houdini Tips and Tutorials Resource categories
 
Animation (5)
   Basics (2)
   Character (0)
  
Compositing (1)
   Dynamics (1)
   Effects (2)
  
Fur (0)
   Lighting (2)
   Miscellaneous (4)
  
Modeling (1)
   Particles (6)
   Rendering (2)
  
VFX (4)

  
  Houdini Resources
 
 
Keying A Green Screen - Houdini Tutorial
Source - Pxleyes.com   Category - Houdini >  Compositing >
Now that shake is gone people don't have many film level compositing solutions that are cheap enough for the independent user or hobbyist. This is where Houdini comes in. It has a professional level compositor built in to every version, even the apprentice versio. Meaning anyone can now compositie on a pro level because its free. The apprentice version cant be used commercially but it can be used for learning etc. Follow the below link for more details...
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Houdini Tutorial: Beginners Modeling Part 1 : Simple Fighter Jet
Source - Pxleyes.com   Category - Houdini >  Modeling >
Simple Jet model Part 1. This tutorial may be found at 3dbuzz but i wanted to do it my own way because the other one is kinda boring and hard to follow so this is my attempt to make it user friendly. Follow the below link for more details...
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Importing Files - Houdini Tutorial
Source - Pxleyes.com   Category - Houdini >  Miscellaneous >
In this video we just want to show you how we can import Adobe illustrator files in to Houdini 9.5. Follow the below link for more details...
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Houdini Tutorials
Source - CG Terminal   Category - Houdini >  Rendering >
Create a ropnetwork, within the ropnetwork I could have a whole list of mantra nodes rendering different geometries. An example would be like a mantra node for a box, another for tube and another for the ground plane, the list can go on and on. Follow the below link for more details...
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Houdini – Creating Footprints in Snow with Geometry Solver Tutorial
Source - CG Terminal   Category - Houdini >  Dynamics >
In this lesson, you will learn how to use the Geometry Solver in Houdini 12 to create footprints in the snow. This powerful new feature gives artists a way to apply procedural operations over time. Follow the below link for more details...
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Houdini – Creating Waterfall with FLIP Fluids Tutorial
Source - CG Terminal   Category - Houdini >  Particles >
This tutorial will teach you how to set up a waterfall with FLIP fluids in Houdini 12 using a specially designed emitter. You will then learn how to use velocity and surface information to generate white water and splashes. Follow the below link for more details...
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Houdini – Expressions Tutorial
Source - CG Terminal   Category - Houdini >  Animation >
This is an introduction to writing expressions in Houdini. This tutorial was designed to help you get started with expressions. We cover using expressions to create organic shapes and patterns found in nature. The math covered is the basic concept of the golden number. After we create our pattern, we add some animation to the scene to make an interesting abstract shapes. Follow the below link for more details...
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Houdini – User Interface Tutorial
Source - CG Terminal   Category - Houdini >  Basics >
This is a beginners tutorial on Houdini's interface. This is meant for those who have are using Houdini for the first time. It is recommend that you have some experience in a 3D software package. There are also some helpful tips and tricks for a faster work-flow. Very basic material is covered to help you make your first Houdini project. Follow the below link for more details...
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A Beginner’s Guide to Houdini
Source - CG Terminal   Category - Houdini >  Basics >
This tutorial provides an overview of Houdini and its use as a 3D animation and visual effects solution. In this introduction, you will review all areas of the software while learning key concepts and relevant terminology. Follow the below link for more details...
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Houdini – Intro to Digital Assets Tutorial
Source - CG Terminal   Category - Houdini >  Miscellaneous >
In this tutorial series we begin to explore Digital Assets in Houdini and how they can be used for the tool both simple and complex tool creation. In this first part we create a digital asset that will replicate a photography studio set-up that would be good for model turntables or industrial design / product rendering. Follow the below link for more details...
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Houdini – Procedural Text Animation Tutorial
Source - CG Terminal   Category - Houdini >  Animation >
This tutorial will show a technique for doing procedural text animation in Houdini, which was covered by Adam Swaab in his motion graphics class at SideFX software. Follow the below link for more details...
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Houdini & Renderman: Together At Last
Source - SCAD   Category - Houdini >  Rendering >
Well, what if you prefer to work with Houdini's workflow or what if you want to render with the best particle creator, Houdini, with the best renderer out there, Pixar's Photo Realistic Renderman. Follow the below link for more details...
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Houdini Q&A: “How can I procedurally generate a crack creeping up a wall?”
Source - 3D World   Category - Houdini >  Particles >
Carlos Donis Lemus gets out his trowel of expertise to fill an unsightly gap in Natsuko Kobayashi’s Houdini knowledge. Follow the below link for more details...
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Houdini Q&A: “How do I create a smooth path through rugged terrain procedurally?”
Source - 3D World   Category - Houdini >  Miscellaneous >
Carlos Donis Lemus is here to cut a swathe through Ying Cui’s Houdini confusion. Follow the below link for more details...
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Create a low-overhead particle sequence in Houdini
Source - 3D World   Category - Houdini >  Particles >
Carlos Donis Lemus shows how to create a rich particle sequence without overtaxing your workstation. This video accompanies a tutorial in 3D World issue 142, where you’ll find additional context and detail for this project. The scene files for this tutorial are on the disc included with the issue. Follow the below link for more details...
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Set up three-point lighting using takes in Houdini
Source - 3D World   Category - Houdini >  Lighting >
Carlos Donis Lemus shows how a standard three-point lighting setup can benefit from Houdini’s Take List. This video accompanies a tutorial in 3D World issue 140, where you’ll find additional context and detail for this project. Follow the below link for more details...
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Animating the profiles of fonts/text – SideFX Houdini Tutorial
Source - CG RECORD   Category - Houdini >  Animation >
This tutorial will explain how to animate the profiles of text generated with the Font SOP. Each letter will be broken into multiple lines by removing the corners, and then each line is stretch outwards in the direction each is pointing. The lines are then animated to reveal the letter’s profile as a motion graphics effect.The manipulation of the line segments will be done using a VOP network. The dot product of each point is calculated and points close to zero are removed. Follow the below link for more details...
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Animated polygons influenced by metaballs – SideFX Houdini Tutorial
Source - CG RECORD   Category - Houdini >  Animation >
In this tutorial I will discuss how to transfer the weighted field of influence from metaballs to polygon attributes, and then use that attribute to control the individual animation of each polygon. Follow the below link for more details...
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Creating the Windows Mystify screensaver effect in SideFX Houdini – Tutorial
Source - CG RECORD   Category - Houdini >  Effects >
In this tutorial I’ll demonstrate how to use particles to create lines that bounce around in different colors. Reproducing the mystify screensaver from Windows. Follow the below link for more details...
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Creating dashed lines in SideFX Houdini
Source - CG RECORD   Category - Houdini >  Miscellaneous >
A very short tutorial on how to create line patterns in Houdini. Follow the below link for more details...
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How to use Cloud Rig tool in Houdini to create realistic clouds
Source - CG RECORD   Category - Houdini >  Animation >
In this tutorial, you will learn how to use the Cloud Rig tool in Houdini. This tool lets you use volumes to generate realistic clouds and cloudscapes. In both cases, you will start out with a simple box and fill it up with a volume. You will then add noise to create a puffier look. Under the surface, this tool uses the OpenVDB tools introduced with Houdini 12.5. Follow the below link for more details...
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Disintegrating in Houdini
Source - CG RECORD   Category - Houdini >  Effects >
This Houdini video tutorial Rohan Dalvi will show us how to create a disintegration effect in Houdini using an animated Noise map. Follow the below link for more details...
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Houdini Bullet Masterclass
Source - CG RECORD   Category - Houdini >  VFX >
In this Houdini masterclass, Jeff Wagner, Senior Technology Consultant at Side Effects and Michiel Hagedoorn a Senior Software Developer at SIde Effects., introduce you to the Bullet rigid body solver which was recently integrated into Houdini. This solver is known for dealing with huge datasets with ease and Houdini offers some powerful tools for controlling the results. Follow the below link for more details...
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Houdini Tutorial: Blood Splash Hit
Source - CG RECORD   Category - Houdini >  Particles >
FX Artist in Worldwide FX - Ivan Suarez has posted a new tutorial for His Digital Asset Blood Splash tool. It's a new tool for creation of liquid effects in Houdini. In this tutorial Ivan will explain how use this Asset for create a simple and nice Blood Hit. Follow the below link for more details...
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Houdini tutorial: Crowd
Source - CG RECORD   Category - Houdini >  VFX >
In this Houdini tutorial, the author show us how to create a crowd simulation effect in Houdini. It is four hours long video tutorial which is split up into three chapters and each chapters goes in detail about the procedure used to create the crowd effect. The things that you are going to learn after going through this tutorials are as follows: Subnetworks, Adding noise, Create ground surface, Use copy sop to work on one curve at a time, Deform curves, Tweak curves shapes, Duplicate the curves using copy sop, Adding Spheres for visualization, Creating attributes, Load mocap clip, Tweak expressions, Create skeleton otl, See how many characters can be loaded at same time, Prevent things from going too slow, Switch clip using python, Setup the copy SOP and much more. It is really nice tutorial to watch and worth spending time on it, if you interested in doing good in Houdini. Follow the below link for more details...
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Light, Shade and Render, Scene Set-up in Houdini
Source - CG RECORD   Category - Houdini >  Lighting >
In this Houdini tutorial, the author Ari Danesh show us how to setup the desktop with panels specific to lighting and rendering, lighting naming conventions, and importing cameras, geometry and lights. Then the author will also discuss on how to setup a linear lighting workflow and also discusses about some scripting and how to set some project scripts in Houdini. Follow the below link for more details...
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Create an Amazing Pulverize Effect with Houdini – Initial Setup
Source - cg.tutsplus.com   Category - Houdini >  Particles >
In his second amazing Houdini tutorial, Alvaro Castaneda walks us through how to completely pulverize characters and objects using Side Effect’s Houdini 11. Today’s section deals with setting up the basic node-network whilst the next part will look at how to finish the effect and art-direct the dynamics to ensure we get the look we want. Look no further if you want to see just how creative Houdini allows you to be. Follow the below link for more details...
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Create an Amazing Pulverize Effect with Houdini – Finishing the Asset
Source - cg.tutsplus.com   Category - Houdini >  Particles >
In this, the final part of his second amazing Houdini tutorial, Alvaro Castaneda walks us through the final stages of how to completely pulverize characters and objects using Side Effect’s Houdini 11. After setting up the basic node-network in part 1, today we look at how to finish the effect and art-direct the dynamics to ensure we get the look we want. Look no further if you want to see just how creative Houdini allows you to be. Follow the below link for more details...
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Create an ‘Auto-Fence’ asset in Houdini – The Asset
Source - cg.tutsplus.com   Category - Houdini >  VFX >
In the concluding part of our very first Houdini tutorial, Alvaro Castaneda shows us how to take the nodes we created from part 1 and convert them into an amazing Auto-Fence digital asset – something that shows just why Houdini can be such a powerful part of the VFX workflow. Follow the below link for more details...
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Create an ‘Auto-Fence’ asset in Houdini – The Nodes
Source - cg.tutsplus.com   Category - Houdini >  VFX >
In our very first Houdini tutorial, Alvaro Castaneda walks us through how to create an amazing Auto-Fence asset, and in doing so shows just why Houdini can be such a powerful part of the VFX workflow. Follow the below link for more details...
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